Roblox mouse target filter. Targetpoint describes a 3d position in space where the player controlling this humanoid last clicked with a tool equipped. There are cancollide false parts in the workspace the mouse needs to ignore. Shop toys only at target. Check out mousetargetfilter example.
Not waiting for tween to finish playing. Free shipping on orders 35 or free same day pick up in store. This property is useful when filtering models containing special effects or decorations that should not affect mousehit or mousetarget. If you give an npc a classic rocket launcher set their targetpoint and then call the tools toolactivate function you can make the npc fire a rocket.
Targetfilter equals what mousetarget is. The descendants of the object are also ignored so it is possible to ignore multiple objects so long as they are a descendant of the object to which this property is set. The object in 3d space the mousemouse is pointing to. It seems like the part is being ignored that could happen because an ancestor of the part is in a mouse ignore list.
If mousetargetfilter has been set the target filter and its descendants will be ignored. Make sure that the target is not a descendant of the players character. Its one of the millions of unique user generated 3d experiences created on roblox. This property is primarily used by classic tools to determine what a humanoid is targeting when they activate a tool.
Developers looking for the position of the mouse in 3d space should use mousehit. Use userinputservice mouse and thousands of other assets to build an immersive game or experience. Select from a wide range of models decals meshes plugins or audio that help bring your imagination into reality. Everything works fine except how targetfilter behaves when fired the targetfilter does filter but when another shot is fired the targetfilter does not filter it alternates back and forth and im not sure why its doing this.